Guillermo del Toro says “please, I beg you,” make a less roguelike-y version of Dead Cells so “elderly players” can actually get through it
Guillermo del Toro has appealed for a version of Dead Cells with fewer roguelike elements, joking that “elderly players” need a way to finish it. His comment highlights how the genre’s repeated runs and loss of progress can limit accessibility even for enthusiastic players.
Dead Cells is an acclaimed action platformer whose roguelike structure sends players back through changing levels after death, requiring repeated attempts to advance. Del Toro’s request was framed as a plea for an alternative progression option rather than a criticism of the game itself.
- Del Toro wants an easier-to-finish Dead Cells option.
- He finds its roguelike structure difficult to complete.
- The remark raises accessibility concerns in demanding games.