# All Shift at Midnight pets and how to cure them

- URL: https://talkfuse.com/story/all-shift-at-midnight-pets-and-how-to-cure-them/
- Published: 2026-07-26T22:41:11+00:00
- Updated: 2026-07-26T23:04:18+00:00
- Original publisher: Destructoid
- Original article: https://www.destructoid.com/all-shift-at-midnight-pets-and-how-to-cure-them/
- Topics: Gaming

## Key points

- Shift at Midnight lets players pick a pet: dog, cat or goose.
- Pets get sick and need paid treatment, up to $310 total.
- Failing to cure a pet affects the game's ending.

## Summary

Destructoid has published a guide explaining the pet system in the horror co-op game Shift at Midnight, in which players adopt a companion at the start of the game whose survival affects which ending they receive. Although pets offer no direct in-game advantages, keeping them alive requires ongoing care and money management, tying the mechanic into the game's broader survival and resource-earning loop.

- Three pet options: a dog (two size variants), a cat (one orange variant), or a goose (one variant); can be swapped early on.
- Pets are healthy at first but eventually fall ill and must be treated with in-game funds or they will die.
- Costs: $20 for the first treatment, $40 for further medicine, and $250 for surgery, totalling $310.
- Players earn $10 per night over 13 nights ($130) plus a 10% commission on sales, requiring roughly $1,800 in sales to cover the remaining $180 needed.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
