# Beast of Reincarnation Has a Difficulty Problem

- URL: https://talkfuse.com/story/beast-of-reincarnation-has-a-difficulty-problem/
- Published: 2026-08-09T16:00:12+00:00
- Original publisher: Polygon
- Original article: https://www.polygon.com/beast-of-reincarnations-easiest-mode-too-easy/
- Topics: Gaming

## Key points

- Beast of Reincarnation's Normal mode is punishingly difficult and skill-dependent.
- Its "Story" easy mode strips away nearly all challenge and tension.
- Reviewer says the two difficulty settings need better balancing.

## Summary

Polygon's review of Beast of Reincarnation, the new action RPG from Game Freak, argues the game's easiest difficulty setting undermines what makes the title distinctive. On Normal mode, the game is built around punishing, high-stakes combat in which a single mistimed hit can end a run, forcing players to master its equipment, skill trees and combat systems to survive. The reviewer found this challenge core to the experience, but discovered that switching to the "Story" difficulty removes that tension almost entirely, leaving enemies that once posed a genuine threat trivially easy to defeat.

The reviewer describes struggling repeatedly against an early boss creature on Normal mode before switching to Story mode out of curiosity, only to find the same enemy could barely land a meaningful hit and fell quickly to basic attacks. While games offering flexible difficulty options, such as The Legend of Zelda: Breath of the Wild, are generally welcomed, the review argues Beast of Reincarnation's gap between its two settings is too extreme, leaving Story mode feeling like an afterthought rather than a genuinely balanced alternative experience.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
