# BioWare veteran says Baldur’s Gate 3 was such a great sequel because it didn’t try to be too much like Baldur’s Gate 2

- URL: https://talkfuse.com/story/bioware-veteran-says-baldurs-gate-3-was-such-a-great-sequel-because-it-didnt-try-to-be-too-much-like-baldurs-gate-2/
- Published: 2026-08-07T21:59:51+00:00
- Updated: 2026-08-08T05:22:47+00:00
- Original publisher: PC Gamer
- Original article: https://www.pcgamer.com/games/baldurs-gate/bioware-veteran-says-baldurs-gate-3-was-such-a-great-sequel-because-it-didnt-try-to-be-too-much-like-baldurs-gate-2/
- Topics: Entertainment, Gaming

## Key points

- Baldur’s Gate 3 succeeded by avoiding imitation of its predecessor.
- Larian built a distinct sequel within an established series.
- The game followed Baldur’s Gate 2 more than 20 years later.

## Summary

A former BioWare developer has argued that Baldur’s Gate 3 succeeded as a sequel because it did not attempt to closely replicate Baldur’s Gate 2. The comment highlights the balance between respecting an established series and allowing a new studio and era to bring a distinct approach.

The view credits Larian Studios with building on the Baldur’s Gate name and setting while making a game shaped by its own design priorities. Baldur’s Gate 3 became a major critical and commercial success, despite arriving more than two decades after Baldur’s Gate 2 and using a substantially different style of turn-based role-playing.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
