# Capcom quietly releases new trailers for Monster Hunter Wilds Ascendance, teasing changes to how all 14 weapon types

- URL: https://talkfuse.com/story/capcom-quietly-releases-new-trailers-for-monster-hunter-wilds-ascendance-teasing-changes-to-how-all-14-weapon-types/
- Published: 2026-09-02T19:37:07+00:00
- Updated: 2026-09-03T01:43:10+00:00
- Original publisher: Eurogamer
- Original article: https://www.eurogamer.net/monster-hunter-wilds-ascendance-boost-weapons
- Topics: Entertainment, Gaming, Horror

## Key points

- Capcom teases Monster Hunter Wilds' Ascendance expansion via daily weapon trailers.
- New "Boosted Actions" mechanic adds combos and enhanced attacks for all 14 weapons.
- Videos run daily up to 15 September, timed with Tokyo Game Show.

## Summary

Capcom has quietly begun releasing daily trailers detailing changes coming to each of Monster Hunter Wilds' 14 weapon types ahead of its 2027 expansion, Ascendance, having previously suggested fuller details would wait until Tokyo Game Show later this month. The release covers a new mechanic called "Boosted Actions", built around a tool named the Boost Bracer, which adds fresh combos and enhanced attacks across every weapon class and appears intended to push players towards faster, more aggressive combat, likely in response to lingering complaints about the base game's difficulty balance.

Players build Boost Bracer energy through aggressive attacking, then trigger the Boosted state via a Boost Driver attack or weapon-specific moves, using one of three methods: a slow but powerful Brace Boost, a stance-switching Quick Boost, or a dedicated combo chain, drawing on a meter that appears to hold around three charges. Capcom released one video per weapon on a daily schedule, starting with the Great Sword, which gains a new aerial moveset, while early teasers also showed the Hammer gaining an easier "perfect guard" and the Charge Blade a counter move; the schedule runs up to 15 September, coinciding with the start of Tokyo Game Show. Monster Hunter Wilds is out now on PS5, Xbox Series and PC, with a Switch 2 version in development, ahead of Ascendance's 2027 release.

## Coverage

- [Eurogamer: Capcom quietly releases new trailers for Monster Hunter Wilds Ascendance, teasing changes to how all 14 weapon types](https://www.eurogamer.net/monster-hunter-wilds-ascendance-boost-weapons)
- [GamesRadar+: Monster Hunter Wilds: Ascendance shows off the new Boost mechanic, and every Devil May Cry fan is thinking the same thing](https://www.gamesradar.com/games/monster-hunter/monster-hunter-wilds-ascendance-shows-off-the-new-boost-mechanic-and-every-devil-may-cry-fan-is-thinking-the-same-thing/)
- [GameSpot: Monster Hunter Wilds: Ascendance – Boosted Action Gameplay Overview Trailer](https://www.gamespot.com/videos/monster-hunter-wilds-ascendance-boosted-action-gameplay-overview-trailer/)
- [PC Gamer: Monster Hunter Wilds: Ascendance's new combat gimmick is putting some Devil May Cry stink on hitting dinosaurs with hammers](https://www.pcgamer.com/games/action/monster-hunter-wilds-ascendances-new-combat-gimmick-is-putting-some-devil-may-cry-stink-on-hitting-dinosaurs-with-hammers/)

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
