# Conor McGregor picked up and flipped a Call of Duty dev during the making of Infinite Warfare: ‘I wanted him to do something really physical, to demonstrate how capable he is’

- URL: https://talkfuse.com/story/conor-mcgregor-picked-up-and-flipped-a-call-of-duty-dev-during-the-making-of-infinite-warfare-i-wanted-him-to-do-something-really-physical-to-demonstrate-how-capable-he-is/
- Published: 2026-11-12T15:43:03+00:00
- Updated: 2026-11-12T16:38:46+00:00
- Original publisher: PC Gamer
- Original article: https://www.pcgamer.com/games/call-of-duty/conor-mcgregor-picked-up-and-flipped-a-call-of-duty-dev-during-the-making-of-infinite-warfare-i-wanted-him-to-do-something-really-physical-to-demonstrate-how-capable-he-is/
- Topics: Call of Duty, Entertainment, Gaming

## Key points

- McGregor flipped a co-director during a motion-capture rehearsal.
- The moment came during Infinite Warfare’s full performance-capture production.
- Activision kept McGregor in the game after IO removed him from Hitman.

## Summary

Conor McGregor once flipped Call of Duty: Infinite Warfare co-director Taylor Kurosaki during a motion-capture rehearsal, then threw a punch so close Kurosaki felt the air move. The story illustrates how the game’s directors sought a more physical, full performance-capture approach, asking McGregor to demonstrate his fighting ability for his role as antagonist Captain Bradley Fillion.

The scene was filmed in 2015 or early 2016, when McGregor was at the height of his UFC career. Kurosaki said the stage’s reaction was astonishment, while he experienced an adrenaline rush despite knowing he was safe. The article also notes that McGregor was found liable for rape in a 2024 civil case; IO Interactive subsequently removed him from Hitman, while Activision kept him in Infinite Warfare.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
