# Crimson Desert did so well that developer Pearl Abyss reported 94% increased labor expenses due to “performance bonus payments” made to 1,035 employees

- URL: https://talkfuse.com/story/crimson-desert-did-so-well-that-developer-pearl-abyss-reported-94-increased-labor-expenses-due-to-performance-bonus-payments-made-to-1035-employees/
- Published: 2026-08-11T23:49:31+00:00
- Updated: 2026-08-12T00:13:17+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/open-world/crimson-desert-did-so-well-that-developer-pearl-abyss-reported-94-percent-increased-labor-expenses-due-to-performance-bonus-payments-made-to-1-035-employees/
- Topics: Americas, Software, Technology

## Key points

- Pearl Abyss's labour costs rose 94% after Crimson Desert's success.
- Bonus payments were made to 1,035 employees.
- Increase reflects performance-related rewards tied to the game.

## Summary

South Korean developer Pearl Abyss has reported a sharp rise in labour costs after the strong performance of its open-world action RPG Crimson Desert, attributing the increase to performance bonus payments awarded to staff. The disclosure highlights how the game's commercial success has translated directly into significant payouts for the studio's workforce, underlining the scale of Crimson Desert's impact on the company's finances.

According to the report, Pearl Abyss's labour expenses rose by 94%, driven by bonus payments made to 1,035 employees. The figures point to a company-wide reward scheme tied to the title's performance, though the article does not detail the exact monetary value of the bonuses or provide further financial context beyond the reported percentage increase.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
