# Deus Ex’s Warren Spector mourns BioWare and wonders why overpaid executives never lose their jobs

- URL: https://talkfuse.com/story/deus-exs-warren-spector-mourns-bioware-and-wonders-why-overpaid-executives-never-lose-their-jobs/
- Published: 2026-11-05T23:29:59+00:00
- Updated: 2026-11-06T00:25:56+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/deus-exs-warren-spector-mourns-bioware-and-wonders-why-overpaid-executives-never-lose-their-jobs-do-those-culture-killers-pay-any-price/
- Topics: Business

## Key points

- Warren Spector condemns BioWare’s closure and 400 job losses.
- He questions why executives avoid consequences when studios fail.
- Spector cites reported EA executive pay, including $38.65 million for Andrew Wilson.

## Summary

Warren Spector, the veteran game designer who led the original Deus Ex, has criticised the closure of BioWare and questioned why executives appear to avoid consequences when studios fail. He argues that developers are losing their jobs while senior business leaders remain highly paid, and calls for greater accountability.

Spector said 400 BioWare employees had been let go, describing the closure as devastating. He cited reported EA executive compensation, including chief executive Andrew Wilson’s $38.65 million, alongside figures of $13.7 million for Laura Miele, $11.3 million for Stuart Canfield, $8.4 million for Jake Schatz and $8.3 million for Mala Singh. He also drew on his experience at Origin, a studio EA acquired and later shut down.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
