# FF7 Revelation’s first dungeon is enough to impress me with its tighter combat

- URL: https://talkfuse.com/story/ff7-revelations-first-dungeon-is-enough-to-impress-me-with-its-tighter-combat/
- Published: 2026-11-09T15:00:00+00:00
- Updated: 2026-11-09T15:25:17+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/final-fantasy/ff7-revelations-first-dungeon-is-enough-to-impress-me-with-its-tighter-combat-cid-and-vincent-are-excellent-additions-to-the-team/

## Key points

- The opening dungeon offers a focused look at the story.
- FITS adds character-specific abilities and summoning options.
- Cid and Vincent bring distinct combat styles.

## Summary

The preview’s roughly 45-minute opening dungeon gives a more focused look at Final Fantasy 7 Revelation, narrowing its vast open-world scope to Cloud and the party’s urgent journey through the North Crater. Their grief over Aerith’s death and Cloud’s worsening mental state bring the story’s emotional tension and Sephiroth’s influence back to the fore.

The hands-on account highlights new combat options, including FITS, a system that gives each character a distinct set of abilities, and summoning powers such as Shiva and Ifrit. It also introduces playable party members Cid, whose attacks reward timed button presses, and Vincent, who can transform into Galian Beast but builds Chaos Levels that reduce his maximum health. The game is due on 7 April 2027 for PC, PS5, Xbox Series X and Nintendo Switch 2.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
