# Final Fantasy 7 Revelation might be the trilogy’s biggest, but Remake was hardest to make, lead says

- URL: https://talkfuse.com/story/final-fantasy-7-revelation-might-be-the-trilogys-biggest-but-remake-was-hardest-to-make-lead-says/
- Published: 2026-11-03T11:12:42+00:00
- Updated: 2026-11-06T12:08:58+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-might-be-the-biggest-in-the-trilogy-but-remake-was-the-hardest-to-make-lead-says/
- Topics: Entertainment, Gaming

## Key points

- Remake was the trilogy’s toughest game to develop.
- Its team began with just 30 people.
- Revelation may have more side content than Rebirth.

## Summary

Naoki Hamaguchi says Final Fantasy 7 Remake was the hardest game in the trilogy to develop, even though the upcoming Revelation is expected to be its largest and most ambitious entry. The original Remake required the team to establish the trilogy’s visual direction and meet high expectations from devoted fans, while also laying the groundwork for later games.

Hamaguchi said the team initially had only 30 people; Rebirth and Revelation benefited from the foundation Remake created and a larger, more experienced team. Revelation may contain even more side content than Rebirth, which some players found overwhelming, so developers have improved how rewards are signposted to help players choose what to pursue.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
