# Final Fantasy Resonance lead had to fight Square Enix execs for more than a basic port for the JRPG

- URL: https://talkfuse.com/story/final-fantasy-resonance-lead-had-to-fight-square-enix-execs-for-more-than-a-basic-port-for-the-jrpg/
- Published: 2026-11-02T17:27:18+00:00
- Updated: 2026-11-06T14:12:27+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-lead-had-to-fight-square-enix-execs-for-more-than-a-basic-port-for-the-jrpg/
- Topics: Entertainment, Gaming

## Key points

- Nakashima fought for a full console adaptation over a basic port.
- The game aims to reach players put off by gacha.
- An analyst estimated 400,000 sales in under five days.

## Summary

Square Enix producer Keisuke Nakashima says executives initially pushed back against his plan to turn Final Fantasy Brave Exvius into a full console game, preferring a quicker, cheaper port. Nakashima argued for an expanded adaptation with a complete gameplay experience, aiming to reach players put off by the mobile game’s gacha mechanics.

Final Fantasy Resonance preserves and develops parts of the now-shut-down mobile game’s story as a turn-based HD-2D title. It achieved the highest Steam player peak for a single-player game in the Final Fantasy series, and an analyst estimated it sold 400,000 copies across PS5, Xbox Series X and Steam in under five days, generating about $20 million.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
