Generative AI in Games is Being Embraced by More Players, New Study Says
A new annual report from research firm Bain & Company suggests gamers are becoming more comfortable with generative AI's use in video games, even as the technology continues to spark controversy within the industry. The findings matter because they run counter to the vocal backlash AI has faced from segments of the gaming community, suggesting a generational and attitudinal split in how players view the technology's growing role in game development.
According to the survey, 42% of respondents said they had become more comfortable with AI in games (14% significantly, 28% somewhat), while 44% reported no change and just 14% grew less comfortable. Teenagers showed the strongest shift towards acceptance, whereas older gamers moved the other way. The report's authors note the survey did not gauge overall support for AI, so a shift towards "comfort" may simply reflect softened opposition rather than genuine enthusiasm. The same report found most players plan to stick with familiar game types over the next year rather than seek out something new, though original titles such as Meccha Chameleon, Peak, Arc Raiders and Split Fiction have still performed strongly.
- Bain survey: 42% of gamers grew more comfortable with AI in games
- Teenagers most accepting; older players increasingly uncomfortable
- Most gamers still prefer familiar titles over new ones next year