# GTA 6 “felt too fast” when Rockstar made it run like Grand Theft Auto 5 due to the leap in visual performance

- URL: https://talkfuse.com/story/gta-6-felt-too-fast-when-rockstar-made-it-run-like-grand-theft-auto-5-due-to-the-leap-in-visual-performance/
- Published: 2026-10-29T10:35:00+00:00
- Updated: 2026-11-07T02:56:29+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/grand-theft-auto/gta-6-felt-too-fast-when-rockstar-made-it-run-like-grand-theft-auto-5-due-to-the-leap-in-visual-performance-over-the-past-13-years/
- Topics: Celebrity, Entertainment, Gaming

## Key points

- GTA 5’s timings felt too fast in GTA 6’s more detailed world.
- Rockstar adjusted the pace to make Vice City feel more believable.
- The game is due on 19 November, 13 years after GTA 5.

## Summary

Rockstar found that GTA 5’s movement timings made GTA 6’s world feel too fast when tested against its more detailed visuals. The developers adjusted the pace to make Vice City feel believable, showing how the greater fidelity of the new game raises expectations for its world and characters.

The development team also made Vice City’s roads narrower than Los Santos’s and extended the day and night cycle. Rockstar North head Rob Nelson said pedestrians need to react more convincingly to events, because details that seemed acceptable in GTA 5 no longer fit the more realistic world. GTA 6 is due out on 19 November, 13 years after GTA 5.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
