# ‘Maybe We’ve Gone a Step Too Far’ — Ocarina of Time Remake Producer Reveals the Game’s ReDeads Were Originally Supposed to Be Even Scarier

- URL: https://talkfuse.com/story/maybe-weve-gone-a-step-too-far-ocarina-of-time-remake-producer-reveals-the-games-redeads-were-originally-supposed-to-be-even-scarier/
- Published: 2026-11-12T20:02:51+00:00
- Updated: 2026-11-12T21:37:15+00:00
- Original publisher: IGN
- Original article: https://www.ign.com/articles/maybe-weve-gone-a-step-too-far-ocarina-of-time-remake-producer-reveals-the-games-redeads-were-originally-supposed-to-be-even-scarier
- Topics: Gaming

## Key points

- The remake’s ReDeads were toned down after becoming too frightening.
- Producers wanted to preserve the original game’s feel.
- The remake sold over five million copies in four days.

## Summary

Producer Hidemaro Fujibayashi says the team reduced how frightening the ReDeads were in the Ocarina of Time remake after improved graphics, sounds and movement made them far scarier than expected. He and fellow producer Eiji Aonuma felt the design had gone too far and risked changing the experience they wanted to preserve from the original game.

The remake’s ReDeads still frighten many players, and some fans hope future Zelda remakes make other enemies similarly scary. The game sold more than five million copies in its first four days and received strong reviews, including a score of 9 out of 10 from IGN.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
