# Nintendo didn’t make Splatoon 4 because it didn’t want to, Splatoon Raiders lead says: “We thought it might be interesting to create something with a slightly different approach”

- URL: https://talkfuse.com/story/nintendo-didnt-make-splatoon-4-because-it-didnt-want-to-splatoon-raiders-lead-says-we-thought-it-might-be-interesting-to-create-something-with-a-slightly-different-approach/
- Published: 2026-07-22T10:12:06+00:00
- Updated: 2026-07-22T12:38:25+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/splatoon/nintendo-didnt-make-splatoon-4-because-it-didnt-want-to-splatoon-raiders-lead-says-we-thought-it-might-be-interesting-to-create-something-with-a-slightly-different-approach/
- Topics: Entertainment, Gaming

## Key points

- Nintendo made Splatoon Raiders instead of Splatoon 4 by choice.
- The lead wanted a "slightly different approach" for the franchise.
- Signals Nintendo diversifying Splatoon rather than a direct sequel.

## Summary

Nintendo has explained why it chose to develop the new game Splatoon Raiders rather than a direct sequel, Splatoon 4. According to the project's lead, the decision was deliberate rather than a sign of any problem with the Splatoon series, with the team instead wanting to experiment with a different format and approach to the franchise.

The lead described wanting to "create something with a slightly different approach", suggesting Splatoon Raiders is intended as a distinct spin-off experience rather than a like-for-like continuation of the mainline ink-based shooter series. This positions the new title as a deliberate creative choice by Nintendo to diversify the Splatoon franchise rather than simply iterating with a numbered sequel.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
