# OG Zelda: Ocarina of Time dev responsible for the infamous water temple used the remake to atone

- URL: https://talkfuse.com/story/og-zelda-ocarina-of-time-dev-responsible-for-the-infamous-water-temple-used-the-remake-to-atone/
- Published: 2026-11-03T17:11:58+00:00
- Updated: 2026-11-06T10:52:09+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/the-legend-of-zelda/zelda-dev-responsible-for-ocarina-of-times-infamous-water-temple-used-the-remake-to-atone-for-his-sins-i-had-some-overdue-homework/
- Topics: Americas

## Key points

- Aonuma revisited the Water Temple in the remake.
- The changes aim to reduce confusion and tedious item switching.
- He says he wanted players to enjoy being underwater.

## Summary

Eiji Aonuma says he used the Ocarina of Time remake to revisit the Water Temple, a dungeon he designed that became notorious for its difficulty. He wanted to make it less confusing and address a long-standing criticism of the original game.

Aonuma said he had wanted to improve the temple since the 3D remake in 2011. The new version makes changing the Iron Boots easier and replaces some disorienting walls with lattice structures. Aonuma says his original aim was to help players enjoy the feeling of being underwater.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
