# One of the best quests in Baldur’s Gate 3 is also its scariest, and it doesn’t have anything to do with ghosts or vampires

- URL: https://talkfuse.com/story/one-of-the-best-quests-in-baldurs-gate-3-is-also-its-scariest-and-it-doesnt-have-anything-to-do-with-ghosts-or-vampires/
- Published: 2026-10-28T17:38:31+00:00
- Updated: 2026-11-07T03:11:28+00:00
- Original publisher: PC Gamer
- Original article: https://www.pcgamer.com/games/baldurs-gate/one-of-the-best-quests-in-baldurs-gate-3-is-also-its-scariest-and-it-doesnt-have-anything-to-do-with-ghosts-or-vampires/
- Topics: Entertainment, Gaming, Horror, Paranormal, Weird & Viral

## Key points

- The Iron Throne floods after six rounds.
- Rescuing everyone may take careful preparation.
- Honour Mode can make losses permanent.

## Summary

The writer argues that Baldur’s Gate 3’s Iron Throne rescue is among its most frightening quests, not because of its setting but because a strict countdown makes every move feel consequential. Players must rescue prisoners from an underwater prison before it floods, and the fear of failing comes from the possibility of losing characters the game has made feel like people.

The prison floods after six rounds, leaving little time to navigate locked cells, flooded passages and enemies. In the writer’s experience, saving everyone on a first attempt can be extremely difficult and may require advance planning and abilities such as haste, teleportation and telekinesis. The article says a failed rescue can have lasting consequences, particularly in Honour Mode, where fallen party members cannot be revived.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
