# Quote of the day by former GTA 6 and Red Dead Redemption 2 artist: Sony and Microsoft can’t compete with Rockstar because “they do not care about making game products”

- URL: https://talkfuse.com/story/quote-of-the-day-by-former-gta-6-and-red-dead-redemption-2-artist-sony-and-microsoft-cant-compete-with-rockstar-because-they-do-not-care-about-making-game-products/
- Published: 2026-11-11T18:00:00+00:00
- Updated: 2026-11-11T18:24:07+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/grand-theft-auto/quote-of-the-day-by-former-gta-6-and-red-dead-redemption-2-artist-sony-and-microsoft-cant-compete-with-rockstar-because-they-do-not-care-about-making-game-products/
- Topics: Entertainment, Gaming, GTA 6

## Key points

- O’Reilly credits Rockstar’s staff retention with preserving valuable experience.
- He criticises major publishers’ focus on cost-cutting.
- Rockstar’s resources and independence also contribute to its success.

## Summary

Former Rockstar environment artist David O’Reilly says the studio’s ability to make major games such as GTA 6 comes partly from avoiding the mass layoffs and rehiring common elsewhere in the games industry. He argues that keeping experienced staff preserves knowledge that helps teams develop games over time.

O’Reilly worked at Rockstar for 12 years, on GTA 6, Red Dead Redemption 2 and GTA 5. He says some colleagues had been with the studio since its DMA Design era, before its 2002 rebrand, and that many have stayed for 20 years or more. He also criticises Sony and Microsoft for prioritising money over making games, while saying Take-Two gives Rockstar room to work because it sees the studio as a valuable source of success. The article notes that Rockstar’s resources, including revenue from GTA 5, also help explain its position.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
