Stare at an imprisoned god to stop the apocalypse in Sarco, a no-saves horror game in which you’ll also, somehow, have to explore a gutted scientific base

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Stare at an imprisoned god to stop the apocalypse in Sarco, a no-saves horror game in which you’ll also, somehow, have to explore a gutted scientific base

Rock Paper Shotgun · 2 hours ago

Ukrainian studio Hello Andromeda has announced Sarco, an atmospheric horror game in which players are trapped in a scientific research base with a sarcophagus containing an imprisoned cosmic entity. The being slowly opens whenever it isn't being watched, forcing players to balance staring it down with exploring the base's corridors to find a lasting solution before their oxygen runs out. Rather than relying on jump scares, the developers say the game builds tension from a persistent, visible threat whose behaviour adapts each time players look away and return.

The game offers no save system and is designed to be completed in a single sitting, with the threat growing stronger and forcing new strategies as time runs out. Hello Andromeda cite Paratopic, Alien: Isolation and Blackshard as influences, and the studio is also working on another eerie open-world title, Fog'n'Silence, having decided to start a new project rather than take a planned break. Sarco is due for release later this year.

  • Sarco is a horror game about watching an imprisoned cosmic being
  • No saves; must be finished in one sitting
  • Threat adapts each time you look away; due out later this year

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