# This RTS inspired by Star Wars: Empire at War promises colossal space encounters and planetary battles with ‘hundreds of thousands of units’

- URL: https://talkfuse.com/story/this-rts-inspired-by-star-wars-empire-at-war-promises-colossal-space-encounters-and-planetary-battles-with-hundreds-of-thousands-of-units/
- Published: 2026-11-15T14:30:16+00:00
- Updated: 2026-11-15T15:24:50+00:00
- Original publisher: PC Gamer
- Original article: https://www.pcgamer.com/games/rts/this-rts-inspired-by-star-wars-empire-at-war-promises-colossal-space-encounters-and-planetary-battles-with-hundreds-of-thousands-of-units/
- Topics: Celebrity, Entertainment, Space, Technology

## Key points

- Horu aims to stage battles with hundreds of thousands of units.
- Land and space conflicts are planned to unfold at the same time.
- Its Kickstarter is halfway to £16,685, with a late 2027 target.

## Summary

Horu is an in-development real-time strategy game that aims to combine huge battles inspired by Total War with the galaxy-wide empire building of Star Wars: Empire at War. Its planned scale is a central attraction: the game promises battles featuring “hundreds of thousands of units”, with land and space conflicts unfolding simultaneously across a solar system.

The solo developer, GlassBeaver, has spent several years building the game and a custom engine, and has now launched a Kickstarter campaign to fund remaining art, sound and music. The campaign is about halfway towards its £16,685 target; there is no firm release date, but the developer is aiming for late 2027. Planned features include automated orders for planetary landing zones, colonisation, espionage, research, a simulated economy and boarding enemy ships.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
