# Ubisoft reportedly wasted 3 years turning Beyond Good & Evil 2 into a live-service Fortnite killer

- URL: https://talkfuse.com/story/ubisoft-reportedly-wasted-3-years-turning-beyond-good-evil-2-into-a-live-service-fortnite-killer/
- Published: 2026-10-22T16:53:35+00:00
- Updated: 2026-10-22T17:55:58+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/action/ubisoft-reportedly-wasted-3-years-turning-beyond-good-and-evil-2-into-a-live-service-fortnite-killer-but-now-its-a-single-player-focused-game-with-co-op/
- Topics: Entertainment, Gaming

## Key points

- Beyond Good & Evil 2 reportedly spent three years as a live-service project.
- Ubisoft has shifted the game towards single-player.
- Co-op is still expected to be included.

## Summary

Ubisoft reportedly spent three years developing Beyond Good & Evil 2 as a live-service game intended to compete with Fortnite, before changing direction. The project is now said to be focused on a single-player experience, a significant shift for a game that has been in development for many years.

The report says the earlier plan involved multiplayer and live-service features, but Ubisoft has since moved away from that approach while retaining co-op. The article frames the period as wasted development time, though it does not provide a budget or explain how much of the work can be reused.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
