What we’ve been playing – “I don’t think this is this game’s biggest problem”

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What we’ve been playing – “I don’t think this is this game’s biggest problem”

Eurogamer · 58 minutes ago

Eurogamer's regular "What We've Been Playing" feature shares brief personal reflections from staff writers on the games occupying their time this week, spanning both blockbuster releases and old favourites. The piece highlights how staff use games for comfort, nostalgia and social connection, while also offering a more considered take on criticism levelled at a major recent release, Marvel's Wolverine.

Contributors include Kelsey returning to Hitman World of Assassination for its stealthy, comforting appeal; Connor revisiting MapleStory ahead of October's MapleStory Classic World launch and reflecting on how much the MMO has changed; Chris defending Marvel's Wolverine against criticism of excessive hand-holding, arguing the game has bigger flaws than its signposting; Bertie continuing a group readers' playthrough of Big Walk, a cooperative game about shared experience rather than completion; and Marie returning to Spyro. The feature is part of an ongoing weekly series with an accessible archive of past instalments.

  • Eurogamer staff share what they've played this week.
  • Chris argues Wolverine's hand-holding isn't its biggest flaw.
  • Bertie's group Big Walk playthrough continues, mid-progress.

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