# WoW: Forever dungeon mobs no longer give EXP if they’re trivial for anyone in the party

- URL: https://talkfuse.com/story/wow-forever-dungeon-mobs-no-longer-give-exp-if-theyre-trivial-for-anyone-in-the-party/
- Published: 2026-11-14T22:17:19+00:00
- Updated: 2026-11-14T23:27:52+00:00
- Original publisher: PC Gamer
- Original article: https://www.pcgamer.com/games/world-of-warcraft/wow-forever-dungeon-mobs-no-longer-give-exp-if-theyre-trivial-for-anyone-in-the-party/
- Topics: Gaming

## Key points

- Trivial dungeon enemies now give the whole party zero experience.
- The rule may curb high-level boosting.
- Wide enemy level ranges could complicate mixed-level groups.

## Summary

Blizzard has changed experience rewards in World of Warcraft: Forever so that dungeon enemies give no experience to any party member if they are trivial to even one player. The change appears intended to prevent higher-level characters from boosting lower-level players through dungeons, and may make levelling groups less flexible.

The update follows earlier reductions and increases to dungeon experience, as Blizzard seeks to make dungeons supplement questing rather than encourage repeated runs. In classic WoW, enemies in the same dungeon can span a wide level range: Blackrock Depths includes level 48–52 Grim Patrons and a level 59 final boss. Players have disagreed over the change, with some saying it discourages friends from playing together and others supporting limits on boosting.

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Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
