You can’t have everything in Arc Raiders’ reworked skill tree: ‘We believe that creates more interesting choices and supports more playstyles’
Embark Studios is reworking ARC Raiders’ skill tree to make its choices more meaningful and better support different playstyles. The developers say players will not be able to unlock everything, arguing that limits encourage distinct builds instead of one universally optimal character.
The existing system has 45 skills across Conditioning, Mobility and Survival, but stamina upgrades have often been seen as the obvious priority. The overhaul is intended to make less-used abilities more worthwhile, give players clearer trade-offs, and address the developers’ view that the original design did not fully succeed.
- ARC Raiders is getting a major skill-tree rework.
- Players will need to specialise rather than unlock everything.
- Embark wants more viable and varied playstyles.