# Zelda: Ocarina of Time remake had a Breath of the Wild QoL feature, but it was cut for ruining vibes

- URL: https://talkfuse.com/story/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-qol-feature-but-it-was-cut-for-ruining-vibes/
- Published: 2026-11-02T15:25:25+00:00
- Updated: 2026-11-06T22:07:17+00:00
- Original publisher: GamesRadar+
- Original article: https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/
- Topics: Gaming

## Key points

- New fast-travel points were removed from the remake.
- Developers wanted to preserve discoveries made along the way.
- Link can run and jump to move around Hyrule.

## Summary

Eiji Aonuma says the Ocarina of Time remake will not include new fast-travel points, despite his initially proposing them. The team decided shortcuts reduced the chance for players to discover unexpected details while travelling through Hyrule, which they saw as part of the adventure’s appeal.

The proposed feature was inspired by Breath of the Wild, where warp points help players cross a large world quickly. In the original Ocarina of Time, players often used forward rolls to travel faster; the remake instead lets Link run and jump. The article says the remake is coming to Switch 2, nearly 28 years after the 1998 original.

---
Summarised by TalkFuse (https://talkfuse.com/). Quote the original publisher for the reporting and link this page for the summary and discussion.
