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Total War: Warhammer 3 is getting new endgames, individual victory conditions, a Vampire Counts rework, and Nurgle’s three grossest champions
We can even become an endgame crisis ourselves, which sounds neat.
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Based on Meccha Chameleon’s incredibly short 2-month dev cycle, its creators have already earned $1 million per day of work
That’s, uh, a lotta money.
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Steam is getting a jockey simulator next month that reimagines umamusume as normal horses
It’s an unconventional idea, but I’m willing to withhold judgement.
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Fresh off of dumping on Xbox’s flailing, former Sony exec says PlayStation’s pullback from PC releases doesn’t make any sense either
Shawn Layden is a man with opinions, and now that he’s out of the game he doesn’t mind sharing them.
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Microsoft reportedly add Arkane and their Blade game to the potential shuttering pile
There’s a lot of whispers about studios shutting down around Microsoft and Xbox at the moment. They’ve been primarily fluttering between Double Fine, Ninja Theory, and Compulsion, but this week has now seen State of Decay developer Undead Labs added to the list of “companies Xbox bought to build up Game Pass but are ultimately…
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Disassembling the Steam Machine suggests Valve are protecting its precious RAM by burying it under a dozen other parts
I, uh, completely took apart a Steam Machine by accident. What began as merely wanting a closer look at its RAM setup ended up as a more-or-less full teardown, the heavily layered, almost Russian Doll-like structure of Valve’s teeny-tiny PC demanding a component be removed for a component to be removed for a component to…
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IO Interactive look set for layoffs as their external partner for Project Fantasy pulls out
Update: Bloomberg have reported that IO’s external partner on Project Fantasy was indeed Xbox. Sigh. It’s another one of those days, as layoffs are essentially imminent yet again, this time at 007 First Light and Hitman developer IO Interactive. The studio shared a post earlier today regarding their as-of-yet not formally revealed Project Fantasy, in…
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Guns of Eschaton is a wild west soulslike FPS and posthumous release from the art director of Half-Life 2
Last year, the art director behind titans of visual design like Half-Life 2 and Dishonored, Viktor Antonov, died at the age of 53. Prior to his death, in 2022 he co-founded Eschatology Entertainment with Dmytro Kostiukevych, Fuad Kuliev and Boris Nikolaev, who were yet to announce their first game formally. But today it’s been revealed…
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I attended a Tomb Raider and Horizon developer’s boss design masterclass and came away both weary and enchanted
The following sparkling insights about boss battle design are from Marcin Matuszczyk, principal gameplay designer on Tomb Raider: Legacy of Atlantis, and a former developer of Outriders and Horizon Forbidden West. He was speaking to an audience of budding Bowser-builders and Sephiroth-sculptors during a presentation at Digital Dragons this year. That said, gamedev panels can…