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After earning $1 million on Steam from a game that took 4 months to make, stunned devs end up in Valve’s coveted “chocolate tier”

Mumpitz Games, a small German developer, achieved rapid commercial success with its release of Sir, We Have an Orc Problem, a physics-based tower defence strategy game. The title generated $360,000 in revenue during its first 24 hours and accumulated over $1 million in gross revenue within exactly o…

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