This is the most balanced start to a Warhammer 40K edition that I can remember, but there’s still room for improvement
GamesRadar+ judges Warhammer 40,000’s 11th Edition to have begun in unusually balanced and enjoyable shape, following tournament play over two weeks. It describes the update as an evolution rather than a full rules reset, retaining existing 10th Edition Codexes while substantially changing terrain, objectives, army building and missions; this matters because these changes could make competitive games fairer and armies more distinctive.
The article praises stockpiled secondary missions, more consequential Battleshock, improved flying rules and a system allowing multiple detachments. However, it identifies potential balance concerns: the Purge the Foe disposition may over-reward simply destroying the opponent, while Disruption is comparatively demanding and weak; some missions allow both sides to score more than 80 points with little interaction. It also warns that revised terrain visibility creates long firing lanes favouring fast shooting units, while future Codexes and an expected balance update remain major uncertainties.
- Warhammer 40K’s 11th Edition starts strongly, but needs targeted balance changes.
- New missions and detachments improve variety and army flavour.
- Terrain sight lines and several dispositions may distort competitive play.