How years of research built Grand Theft Auto VI’s obsessively detailed world
- Rockstar researched Miami for years to shape Vice City.
- Nearly 5,000 people worked on Grand Theft Auto VI.
- Small details range from street art to character animations.
Rockstar’s developers spent years researching Miami to create Vice City, the fictional Florida setting for Grand Theft Auto VI, which is due out next week. The article describes how the studio builds a game around its setting, using the place’s history, atmosphere and social contrasts to shape the…