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“Enjoy your last day in a future that works for everyone but you”: I adore the demo for Future? No Thanks, an open world comedy about a boomer trapped in leftwing paradise
Future? No Thanks! is an upcoming open-world satirical game by Paulo "Molleindustria" Perdicini, in which players guide a grumpy older man named Harvey Huffstone through his final day in a fully realised ecosocialist utopia. Reviewed via a 30-minute Steam demo, the game is notable for satirising both the disgruntled conservative protagonist and the left-leaning society he inhabits, avoiding becoming a one-sided political lecture while offering sharp, academically flavoured writing and polished 3D visuals that run on modest hardware.
Harvey has applied for "self-scheduled" euthanasia under the new society's universal healthcare system, and to prove this isn't an impulsive decision, he must complete an AI-generated bucket list of old-world indulgences such as smoking a cigar, drinking a Coke and eating a "real steak" – the latter now rare because intensive animal agriculture has been abolished. The demo features settings including sentient toilets, cricket burgers and cannabis vending machines, alongside witty exchanges with locals like cooks, students and librarians, plus in-jokes referencing Marx's Capital and Grand Theft Auto's box art. It is described on Steam as "an artisanal game made with locally sourced talent and zero capitalists, marketers, or profiteers."
In short
- Demo reviewed for satirical open-world game Future? No Thanks!
- Boomer protagonist seeks euthanasia in an ecosocialist utopia
- Game pokes fun at both right and left political viewpoints
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
The game demonstrates sophisticated political satire that mocks both a stubborn conservative protagonist and a left-wing society's quirks and assumptions, engaging seriously with political philosophy through clever writing rather than preaching. By exploring why someone with conservative values might feel alienated in a radically different world, it examines genuine cultural tensions without reducing either perspective to caricature. The intellectual depth and polished execution suggest genuine artistic commentary rather than propaganda.
The case against
The premise itself—that life becomes meaningless for an ordinary person in a progressive utopia—is a fundamentally political claim that biases the satire against that vision. Using euthanasia as a darkly comic response to left-wing futures, however sophisticated the writing, risks trivialising mental health whilst reinforcing despair narratives about alternative futures. Even balanced mockery of both sides cannot neutralise the core message that such societies are existentially unbearable, which reflects specific political scepticism rather than genuine neutrality.
Explained simply
Future? No Thanks! is an upcoming satirical video game made by an Italian developer known as Molleindustria, real name Paolo Pedercini. It places players in the shoes of Harvey Huffstone, an elderly, grumpy conservative man living out his final day in a society that has become a fully realised left-wing, environmentally focused utopia, having applied to end his life legally under its healthcare system.
The game has drawn attention because of how it handles its political setting: rather than simply mocking Harvey or preaching about the ideal society around him, it pokes fun at both, including the utopia's own quirks, such as talking toilets and insect-based food. This balance, combined with polished visuals and sharp writing, is what has made an early demo notable ahead of the game's full release.
The story matters largely to people interested in video games as a form of satire and social commentary, since it tackles political and economic ideas in an open-world comedy format rather than a straightforward simulation or message game.