Resident Evil remakes allow Capcom to release yearly games in the series and invest money back into new games like Pragmata, producer says
A Capcom producer has said that remaking older Resident Evil games allows the company to release entries in the survival horror series on a yearly basis, generating revenue that is then reinvested into new original titles such as the upcoming sci-fi game Pragmata. The comments frame the ongoing wave of remakes, including recent revisits of earlier instalments, as a deliberate business strategy rather than simply nostalgia-driven content, helping Capcom fund riskier or more experimental projects elsewhere in its lineup.
The full article text was not available beyond its title and site metadata, limiting further detail on specific figures or the producer's exact remarks. However, the underlying point is that remakes provide a reliable, lower-risk revenue stream for Capcom, which in turn subsidises development of new intellectual property like Pragmata, a game that has faced a longer and more uncertain development cycle.
- Resident Evil remakes fund yearly releases for Capcom, producer says
- Remake profits are reinvested into new games like Pragmata
- Strategy balances reliable revenue with riskier original projects