Amidst Sony’s Disc Debacle, Capcom Sales Data Is a Brutal Reality Check for Fans of Physical Media

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Amidst Sony’s Disc Debacle, Capcom Sales Data Is a Brutal Reality Check for Fans of Physical Media

Push Square · 3 hours ago

Capcom's newly released financial results for the first quarter of its fiscal year show that 93.3% of its game sales were digital, with physical copies accounting for just 6.7% — a stark illustration of how far physical media has been eclipsed in the games industry. The figures land at a sensitive time, following Sony's announcement that it will stop manufacturing PlayStation discs from 2028, a decision that sparked backlash from fans who value owning physical copies; Capcom's data is being read as evidence that publishers have little commercial incentive to keep supporting discs.

Of Capcom's total sales, 60.4% came from PC and 32.9% from consoles, underlining digital's dominance even on platforms where physical discs remain an option. The publisher had a busy first half of 2026, releasing Resident Evil Requiem, Monster Hunter Stories 3 and Pragmata, yet physical sales still made up only a small fraction of both new releases and its back-catalogue titles. Commentators note that discounting on older games likely boosts the digital share further, but argue the trend nonetheless reinforces why companies like Sony may see little reason to continue investing heavily in physical disc production.

  • Capcom's Q1 sales were 93.3% digital, only 6.7% physical
  • Comes as Sony plans to end PlayStation disc production by 2028
  • 60.4% of Capcom sales were on PC, 32.9% on consoles

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