Guillermo del Toro is asking for a slightly more forgiving Dead Cells, checkpoints and all, ‘for the elderly players’
Guillermo del Toro has called for Dead Cells to become slightly more forgiving by adding checkpoints, joking that the change would help “elderly players”. His remarks highlight the continuing debate over whether challenging games should offer more accessibility options without compromising their intended difficulty.
Dead Cells is a roguelike action game built around repeated runs, where death normally sends players back to the start and progress is largely reset. Del Toro’s suggestion focuses on reducing the penalty for failure rather than removing the game’s challenge, though there is no indication that developer Motion Twin plans to change the system.
- Del Toro wants Dead Cells checkpoints for older players.
- He is seeking a gentler penalty for failure.
- No planned game change has been confirmed.