Final Fantasy 7 Remake boss wanted to make sure its crossover with Final Fantasy 14 didn’t derail the MMO’s patch schedule
Final Fantasy VII Remake producer Yoshinori Kitase said he was careful that the game’s crossover content with Final Fantasy XIV did not disrupt the online game’s established patch timetable. The comment highlights the coordination needed between Square Enix teams when adding major promotional events to a live-service game with regular updates and player expectations.
The crossover was tied to Final Fantasy VII Rebirth and brought Cloud Strife into Final Fantasy XIV through a limited-time event. Kitase said he discussed the timing with Final Fantasy XIV producer and director Naoki Yoshida, aiming to fit the collaboration around the MMO’s development and release plans rather than force changes to them.
- Kitase sought to protect Final Fantasy XIV’s patch schedule.
- The crossover promoted Final Fantasy VII Rebirth.
- Yoshida and Kitase coordinated its timing.