Fantasy RTS Flow of War is an immediately moreish blend of worker herding, fortress building, and 90s-style visuals

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Fantasy RTS Flow of War is an immediately moreish blend of worker herding, fortress building, and 90s-style visuals

Rock Paper Shotgun · 3 hours ago

Flow of War is a newly released fantasy real-time strategy game that blends automated economic management with manual base design, drawing on classic RTS traditions while adding a distinctive twist. Rather than micromanaging every worker, players place building templates for resources such as cropfields, forges and wells, and AI-controlled labourers handle the construction and gathering automatically, leaving the player to focus on efficient base layout before waves of enemies emerge from portals to attack.

Reviewer impressions after a 30-minute demo highlight that success hinges on smart spatial planning, since poorly arranged fields or overly complex defensive walls can slow workers down or lead them into danger. Combat units, including swordsmen, archers and wizards, must be controlled manually, though the reviewer found the automated economy and defence systems more engaging than the military side. The full game, priced at around £10/$10/€10, includes 30 maps, a map editor and a randomiser, though it has a fairly plain 90s-style interface.

  • Flow of War mixes automated worker AI with manual base-building strategy.
  • Efficient structure layout is key to surviving enemy waves.
  • Full release costs around £10 and includes 30 maps plus editing tools.

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