God of War creator says Sony’s decision to kill PlayStation discs is likely because “the needs of the many customers outweigh the needs of the fewer”

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God of War creator says Sony’s decision to kill PlayStation discs is likely because “the needs of the many customers outweigh the needs of the fewer”

GamesRadar+ · 4 hours ago

David Jaffe, creator of the original God of War, has commented on Sony's move away from PlayStation discs, suggesting the decision likely comes down to a simple calculation: the convenience of the larger digital-buying audience outweighs the preferences of the smaller group of players who still want physical copies. His remark echoes the well-known "needs of the many outweigh the needs of the few" line, framing Sony's shift as a pragmatic business decision rather than a dismissal of disc collectors.

The comments come amid Sony's broader industry-wide push towards digital-only distribution, including console revisions and hardware that drop disc drives entirely. While the provided article text did not include further specifics beyond Jaffe's framing, the remark reflects an ongoing debate among gamers and industry figures about the trade-offs between digital convenience and the ownership, resale and preservation benefits that physical media offers.

  • God of War creator David Jaffe weighs in on Sony ditching discs
  • Says majority's convenience likely outweighs minority's preference
  • Reflects wider industry shift towards digital-only distribution

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