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Sci-fi MMO Cinder City is getting a pre-alpha playtest later this month so you can put its RAM hogging requirements to the test
Sci-fi MMO Cinder City is opening sign-ups for a pre-alpha playtest, giving players their first chance to try the game and, notably, to see how demanding it really is on their computer's memory. The title had drawn attention after its developers initially listed a steep 64GB of RAM as the recommended requirement, a figure later halved to 32GB, which remains high for an unreleased game. The playtest offers an early opportunity to judge whether the game's performance justifies such requirements.
The playtest runs from 14 to 16 August, but is restricted to participants aged 16 or over who are based in the US, meaning many prospective players elsewhere will be unable to take part. Cinder City is a PvE open-world multiplayer shooter set in a near-future Seoul, in which players take on the role of "Cinderknights" battling monstrous threats following a mysterious incident, with dungeons and raids among its planned content. No release date has yet been announced.
In short
- Cinder City opens pre-alpha playtest sign-ups for 14-16 August
- Only available to US-based players aged 16 and over
- RAM requirements were controversially cut from 64GB to 32GB
Explained simply
Cinder City is a planned online science-fiction shooter set in a near-future version of Seoul. It is designed for players to explore and fight computer-controlled monsters together, with dungeons and raids also planned.
The game’s developers first listed 64GB of computer memory, or RAM, as the recommended amount, then lowered that figure to 32GB. Both amounts are higher than many games require, so players are interested in how the game will run on typical computers.
Cinder City is still in development and has no announced release date. Its early testing is limited to people aged 16 or over in the United States, so players elsewhere cannot use it to check the game’s performance for themselves.