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Statistically, your PC probably doesn’t come close to the recommended RAM requirement for this third-person shooter’s upcoming playtest
Cinder City, an upcoming open-world third-person shooter set in a near-future Seoul, will hold a pre-alpha PC playtest from 14 to 16 August. The test matters because the game’s listed hardware requirements remain unusually demanding and uncertain, giving eligible players an early indication of whether it performs acceptably on their systems.
A previously listed recommendation of 64GB of RAM was confirmed as an error, but the game still lists 32GB as its minimum requirement—more memory than most respondents to Steam’s latest hardware survey have. The playtest is limited to US residents aged 16 or over and is covered by a non-disclosure agreement; the publisher says final requirements could fall as optimisation continues, with additional tests expected in more regions.
In short
- Cinder City’s pre-alpha test runs from 14 to 16 August.
- Its 32GB minimum RAM requirement remains unusually high.
- The US-only test is under a strict NDA.
Explained simply
Cinder City is a forthcoming open-world shooter set in a near-future version of Seoul, South Korea. It is being developed for PC, where a game’s hardware requirements indicate what computer components may be needed to run it.
RAM is a computer’s short-term working memory, and 32GB is more than many PC players have. The playtest is an early trial, so its performance may help players judge how the game runs, while the publisher says requirements could change as development continues.
The test is organised by the game’s publisher and is limited to US residents aged 16 or over, who must agree not to share what they see. How demanding the finished game will be remains uncertain, and further tests are expected in other regions.