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IRON NEST: Heavy Turret Simulator — All Shell types and stats
IRON NEST: Heavy Turret Simulator, a tower-defence-style artillery game, features 21 distinct ammunition types, each with different damage, blast radius, charge counts and requisition costs. New players can rely on basic HE shells for early missions, but success in later, more complex levels depends on choosing the right shell for the situation rather than defaulting to high damage output.
Key stats such as Impact Radius and Requisition Cost are crucial to mission performance, particularly for players chasing Gold Medal ratings. Shells vary widely in purpose: some, like TEAR and WP, deal no damage and serve tactical functions instead, while others such as ATMC and EQKE offer higher damage at greater cost. Players are advised to use multi-charge shells for distant targets, watch blast radius to avoid friendly fire, and keep requisition spending in check to maximise mission scores.
In short
- Guide details all 21 shell types in IRON NEST: Heavy Turret Simulator
- Impact radius and requisition cost affect mission success
- Some shells, like TEAR and WP, deal no damage but serve tactical roles
Explained simply
IRON NEST is an artillery game in which players defend against targets across a series of missions. Its ammunition comes in different types, with varying damage, blast size, number of charges and requisition cost.
Some shells are designed to damage targets, while others serve tactical purposes and may deal no damage. Players must weigh a shell’s effect and cost against the situation, since a large blast can also hit friendly units and spending affects mission ratings.