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Upcoming RPG Promises Neverwinter Nights Vibes With a Steampunk Touch
French developer and publisher Super AC has officially announced Covenant of Gears: The Three Musketeers, a tactical RPG that aims to recapture the spirit of classic CRPGs such as Neverwinter Nights and Baldur's Gate. The game reimagines Alexandre Dumas's novels in a steampunk-inflected, alternate-history 17th-century France, with players controlling D'Artagnan and the Three Musketeers, each given a distinct combat role. It stands out for reviving a nostalgic style of RPG that has become increasingly rare, appealing to fans of the genre's late-1990s and early-2000s golden age.
The four playable characters each have an assigned class and customisable skill tree: D'Artagnan is the warrior, Porthos the tank, Athos the sharpshooter, and Aramis the assassin, with coordinated team manoeuvres available. Combat is real-time with tactical pause, and the game will include a modular campaign editor for building and sharing custom adventures via Steam Workshop, echoing Neverwinter Nights' Aurora Toolset. A Kickstarter campaign is due to launch soon to fund development, though the game is not expected to reach early access until the fourth quarter of 2027.
In short
- Super AC announces steampunk RPG inspired by Neverwinter Nights and Dumas's novels
- Four classes, real-time-with-pause combat, and a shareable campaign editor
- Early access targeted for Q4 2027; Kickstarter campaign to follow soon
Explained simply
Neverwinter Nights and Baldur’s Gate are computer role-playing games from the late 1990s and early 2000s, known for party-based adventures and tactical combat. Covenant of Gears draws on that style while reimagining Alexandre Dumas’s Musketeers stories in an alternate, steampunk version of 17th-century France.
The story follows D’Artagnan and the three Musketeers, who each have a different combat role and customisable skills. Players can pause real-time battles to plan moves, and the game is also planned to include an editor for creating and sharing adventures.
The project is being developed and published by French studio Super AC. Its planned adventure editor recalls Neverwinter Nights’ Aurora Toolset, which let players build their own campaigns; the game’s longer-term development is expected to depend in part on Kickstarter funding.