Playing Baldur’s Gate 3 with no weapons at all forced me to progress my story in a very specific way

← Back to the feed

Playing Baldur’s Gate 3 with no weapons at all forced me to progress my story in a very specific way

GamesRadar+ · 5 hours ago

A GamesRadar+ writer describes how attempting Baldur’s Gate 3 without using weapons turned a familiar role-playing game into a more constrained, story-led challenge. The restriction made conventional combat far less dependable, encouraging choices that avoided violence or relied on alternative character abilities, and demonstrating how the game’s systems can shape a player’s narrative.

The run required the writer to plan progression around situations their unarmed party could realistically handle, rather than simply pursuing every fight and reward. It highlights Baldur’s Gate 3’s flexibility, but also shows that self-imposed rules can narrow available routes and make dialogue, exploration and party-building more important than equipment.

  • A weaponless run reshaped the writer’s Baldur’s Gate 3 story.
  • Combat restrictions encouraged alternative solutions and careful planning.
  • The challenge showed both the game’s flexibility and its limits.

Entertainment Gaming

Read the full article at the source →