Beast of Reincarnation is a Pokémon-inspired soulslike without the cruelty of Dark Souls – and it’s better for it
GamesRadar argues that Beast of Reincarnation borrows the precise, parry-focused combat associated with soulslike games while avoiding their most punishing conventions. The article presents this as a significant choice because it could make Game Freak’s new action RPG more welcoming without removing the satisfaction of mastering difficult encounters.
The game follows Emma and her dog Koo through a corrupted, post-apocalyptic Japan, with Koo central to both the story and combat. Unlike a conventional soulslike, it offers difficulty settings, follows a linear structure rather than an open world, and has no online elements; successful parries help enable Koo’s special attacks.
- Soulslike-style combat without the usual harshness
- Difficulty settings make it more approachable
- Emma and Koo fight through corrupted Japan