Guerrilla Games overhauls Horizon Hunters Gathering to remove live service
Developing story first seen 2 hours ago
Guerrilla Games has reportedly reworked Horizon Hunters Gathering to strip out its live service elements, according to Bloomberg's Jason Schreier, after early private playtests drew negative feedback. Sources say the studio has been rebuilding the title since June into a more traditional co-op multiplayer game with a story mode and a much smaller scope, though it has not been cancelled outright. The move matters because it is the latest in a long line of setbacks for Sony's push into live service gaming, raising fresh doubts over whether PlayStation can land a hit in the genre.
Guerrilla Games reportedly has until December to satisfy PlayStation executives, with many developers from the project being moved onto another in-house title that is itself under review at year's end. The report situates the reboot within a broader pattern of live service troubles at Sony, including the shutdown of Concord, the cancellation of Bluepoint's God of War live service game, the axing of Naughty Dog's Last of Us multiplayer project when reportedly 80% complete, a scrapped Twisted Metal battle royale, Marathon's weak performance, and the quietly stalled Fairgames, which lost its director last year.
- Guerrilla reportedly ditching live service model for Horizon Hunters Gathering after poor playtests
- Game becoming smaller-scope co-op title with story mode; not yet cancelled
- Studio has until December to win over PlayStation bosses, per Bloomberg
New here? Start with this
Guerrilla Games, the Dutch studio behind the Horizon series, has been developing a new game called Horizon Hunters Gathering. It was originally planned as a "live service" title, meaning an online game built around ongoing updates, persistent multiplayer and continuing monetisation rather than a one-off purchase. Early tests of that version reportedly went badly, prompting a rethink.
The game's owner, Sony, has been trying for years to build a successful live service business to rival other big multiplayer games, but its track record has been rocky. Previous attempts, including the shooter Concord and online modes for God of War and The Last of Us, were cancelled or shut down, while other projects have struggled to find an audience.
Horizon Hunters Gathering matters because it is one of Sony's remaining bets in this area, and Guerrilla Games is a studio with a strong reputation thanks to the mainline Horizon games. How the studio adapts the project, and whether Sony judges the results a success, is being watched as a marker of whether the company can make live service gaming work at all.
More coverage
- GamesRadar+ — PlayStation reportedly reworking live service Horizon Hunters Gathering into a smaller, more traditional co-op game following ill-received playtests
- GameSpot — Horizon Multiplayer Game Being Rebooted To Remove Live-Service, Next Mainline Horizon Game “Years Away,” Report Says
- Push Square — PlayStation Scaling Back Horizon Live Service PS5 Game as Sony Failures Continue
- Engadget — Guerrilla is reportedly overhauling Horizon Hunters Gathering to make it more of a traditional co-op game
Read the full article at the source →
Originally published by Eurogamer as “Horizon Hunters Gathering is reportedly no longer a live service game following negative feedback”.