The Big Call of Duty: Modern Warfare 4 Interview — Infinity Ward on the Beta, Matchmaking, and Much More

← Back to the feed

The Big Call of Duty: Modern Warfare 4 Interview — Infinity Ward on the Beta, Matchmaking, and Much More

IGN · 5 hours ago

IGN interviewed Infinity Ward's Joe Cecot (Studio Multiplayer Creative Director) and Jacky Reynolds (Multiplayer Design Lead) ahead of the Call of Duty: Modern Warfare 4 beta, discussing gameplay, matchmaking and player feedback four years after Modern Warfare 2's divisive reception. The conversation matters because it signals how the studio is responding to fan criticism of that game's tactical pacing and aggressive skill-based matchmaking, ahead of a new instalment fans hope will course-correct.

A key talking point was news that the MW4 beta will use a new matchmaking system first trialled in Black Ops 7 in July, which the developers described as data-driven but still divisive among players. Cecot said Treyarch and Demonware had shared matchmaking data openly to inform Modern Warfare's approach, weighing player perception against metrics like quit rates and churn, while Reynolds stressed matchmaking remains an ongoing conversation rather than a solved problem, noting neither he nor Cecot directly controls that system. The interview also touched on the decision to include a campaign level in the beta for the first time.

  • Infinity Ward previews Modern Warfare 4 ahead of its beta weekend.
  • Beta will use new matchmaking system trialled in Black Ops 7.
  • Developers call matchmaking an ongoing, data-driven conversation, not solved.

Entertainment Gaming

Read the full article at the source →