Former id Software producer says the team faced the ‘worst crunch’ in the series’ history on Doom: The Dark Ages – Revelations: ‘There were days where I didn’t see my son’
A former id Software producer has said the studio experienced the "worst crunch" in the Doom franchise's history while working on Doom: The Dark Ages – Revelations, the expansion for the studio's recent shooter reboot. The comments highlight ongoing concerns about crunch culture in the video game industry, where staff are pushed to work excessive hours to meet release deadlines, often at a cost to their personal lives and wellbeing.
The producer described the toll the schedule took personally, recalling that there were days when they did not see their son due to the demands of the project. Full details of the article, including further context on the scale of the crunch and any response from id Software or publisher Bethesda, were not available in the text provided.
- Ex-id Software producer calls Doom: The Dark Ages – Revelations the "worst crunch" yet
- Producer says work demands meant missing time with their son
- Highlights persistent crunch concerns in game development