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New PUBG Game Is About ‘Hijinks’ and ‘A Beer With the Boys’
Krafton unveiled PUBG: Dednet, a new multiplayer shooter set in the PUBG universe, during Gamescom 2026's Opening Night Live showcase. Creative director Dave Curd, a nine-year veteran of PUBG Studios, explained the game is a multiplayer FPS roguelite that departs sharply from PUBG's single-match, "may the best man win" format, instead offering faster-paced action and persistent progression across a series of matches known as a "run".
Players gather strange abilities and injuries between matches to build their character, with bizarre powers shown including replacing arms with machete blades, transforming into a doll with a drill arm, and a wall-penetrating vision ability called "peekaboo". Matches begin via a "wake 100" system, where players choose from scenarios such as waking in a body bag, being dropped from a helicopter or emerging from a box underwater; the developers currently have around five such scenarios but aim to expand to 100. Players can also see rivals' chosen start points before a match begins, allowing tactical decisions about where to drop.
In short
- Krafton reveals PUBG: Dednet, a roguelite multiplayer shooter, at Gamescom 2026
- Game features persistent progression across matches, unlike standard PUBG
- Bizarre abilities and "wake 100" spawn system set it apart from the original
Explained simply
PUBG is a series of online shooter games made by South Korean company Krafton. Its best-known game, PlayerUnknown’s Battlegrounds, pits players against one another in a single match, with the last survivor winning.
PUBG Studios makes games in the series, and creative director Dave Curd has worked there for nine years. The new game uses characters and a setting from the PUBG universe, but builds play around linked matches, where players keep developing their character as they go.
That continuing progress is known as a roguelite format: abilities and setbacks carry over between matches in a run. The change matters because it gives players reasons to adapt their tactics over several encounters, rather than focusing only on winning one match.