I’m an ethical muncher in The Blood of Dawnwalker, which means I’ve forced poor Coen to slurp up nine million rats

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I’m an ethical muncher in The Blood of Dawnwalker, which means I’ve forced poor Coen to slurp up nine million rats

Rock Paper Shotgun · 2 hours ago

The article is a first-person opinion piece from Rock Paper Shotgun reflecting on moral choice systems in the upcoming vampire RPG The Blood of Dawnwalker. The writer describes deliberately playing the half-vampire protagonist, Coen, as an "ethical" blood-drinker, feeding him on wild animals such as rats and deer rather than human victims, and argues that the game is stronger for not judging this behaviour with explicit morality meters or notifications.

Unlike games such as Red Dead Redemption, which flag questionable actions with an honour system or on-screen alerts, Dawnwalker offers only subtle in-world reactions, such as Coen's own disgusted comments about eating rats, leaving players to weigh the ethics of their choices internally. The writer notes that Coen's vampire form is significantly more powerful than his human one, especially early in the game, and that this, combined with a 30-day time limit on his quest, makes leaning into vampiric feeding tempting despite the moral discomfort it causes the character.

  • Writer role-plays an "ethical" vampire in The Blood of Dawnwalker, avoiding human victims.
  • Game skips explicit morality meters, leaving choices unjudged and open to interpretation.
  • Vampire form is far stronger than human form, tempting despite ethical qualms.

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