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Preview: Honkai: Nexus Anima Is HoYoverse at Its Weirdest, and PS5 Owners Need to See It
Push Square previewed Honkai: Nexus Anima, HoYoverse's upcoming Pokémon-inspired auto-battler, following hands-on time at Gamescom. The developer behind Genshin Impact and Honkai: Star Rail is applying its formula to a Teamfight Tactics-style genre, blending it with monster-collecting mechanics, and the outlet's initial scepticism has turned into enthusiasm after trying the latest build. No PS5 version has been announced, but the reviewer argues console owners would enjoy it given HoYoverse's strong track record on PlayStation.
Players build teams of creatures called "Anima" alongside trainer-like characters called "Eidoses", with complex synergies between team members and real-time super moves that can be deployed mid-battle. The demo included a Pokémon Gym-style structure with unique opponents, and the writer praised the game's unusually sharp, funny English localisation and a dialogue system influenced by stats such as INT and STR, where NPCs remember player choices. Distinctive creature designs, such as a coffee-throwing koala named Kaffiend, add to the game's offbeat charm, though it's expected to suit mobile play best even if it reaches PS5.
In short
- HoYoverse's Honkai: Nexus Anima previewed at Gamescom as an auto-battler
- No PS5 release confirmed yet, but writer hopes for a port
- Praised for witty localisation, deep team-building and quirky creature designs
Explained simply
Honkai: Nexus Anima is a forthcoming game from HoYoverse, the company behind Genshin Impact and Honkai: Star Rail. It combines collecting fantasy creatures with auto-battler gameplay, where players assemble a team and its abilities shape how it fares in fights.
Players pair creatures called Anima with human-like characters called Eidoses, using their strengths together and triggering special moves during battles. The game also includes story conversations where character traits and choices can affect how people respond.
The project brings HoYoverse into a genre familiar from games such as Teamfight Tactics, while drawing on the appeal of creature-collecting games such as Pokémon. Its platform plans matter to console players: the company has released games on PlayStation before, but no PS5 version of this one has been announced.
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