Xbox Lay Offs Continue With 268 Employees Cut; Activision to Develop Next ‘Halo’ Game as Part of Studio Reorg

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Xbox Lay Offs Continue With 268 Employees Cut; Activision to Develop Next ‘Halo’ Game as Part of Studio Reorg

Developing story first seen 2 hours ago

Variety · 2 hours ago

Xbox has eliminated a further 268 roles as part of its restructuring, with cuts affecting Halo Studios, other first-party teams, and central management functions. Concurrently, the company has reorganised its studio structure, most notably placing Activision in charge of Halo development through a dedicated team separate from Call of Duty production. These moves represent progress towards the larger restructuring plan announced by new Xbox CEO Asha Sharma in July.

The completed actions bring Xbox roughly three-quarters of the way through its planned reduction of up to 3,200 employees (20% of total staff) over the next year. Beyond the Halo handover to Activision, other studio changes include Bethesda absorbing Obsidian, King combining with Microsoft Casual Games, and Playground merging with Turn 10 to focus on Forza and Fable franchises. In divestiture updates, Undead Labs has successfully transitioned with a new publisher partner for State of Decay 3, whilst negotiations with Ninja Theory have stalled with a proposed closure being explored, and consultations with French studio Arkane are ongoing through the end of the year.

  • Xbox cuts 268 roles, shifts Halo development to Activision with purpose-built team
  • Restructuring on track to complete three-quarters of 3,200-person workforce reduction plan
  • Ninja Theory faces proposed closure; Arkane talks ongoing through year-end

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Xbox is Microsoft's gaming division, which develops and publishes video games and owns numerous game studios that create popular titles. Games are a major part of Microsoft's business, reaching hundreds of millions of players worldwide. The company's game franchises include some of the most successful and recognisable titles in the industry.

The new chief executive of Xbox, Asha Sharma, announced a major restructuring plan in July that goes beyond simple cost-cutting. The plan involves reorganising which studios develop which games, consolidating some teams, and divesting or closing others. This represents a significant strategic shift in how Microsoft wants to manage its collection of game studios and franchises moving forward.

As part of this restructuring, major franchise responsibilities are being reassigned and studios are being reorganised into new configurations. The changes are reshaping the internal structure of Microsoft's gaming operations to align with Sharma's new strategic direction for the division. These moves affect some of Xbox's most prominent games and its most established studios.

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