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‘Control Resonant’ Team on ‘Reverse Symmetry’ of Switching From Jesse to Dylan as Sequel Game’s New Protagonist
Remedy Entertainment has released “Control Resonant”, the sequel to 2019’s “Control”, with Jesse Faden missing after the original game’s events. The new protagonist is her younger brother Dylan, who searches for Jesse while confronting a supernatural crisis in a reality-distorted Manhattan. The developers describe this as a deliberate reversal of the first game’s structure, in which Jesse searched for Dylan and found a new purpose as director of the Bureau of Control.
Creative director Mikael Kasurinen says both games focus on the siblings’ journeys, but “Resonant” explores Dylan’s search for connection, belonging and renewed humanity. Actor Sean Durrie drew on Dylan’s history, including his guilt over being controlled by The Hiss, his long confinement and his desire for atonement, while creating a performance shaped by the character’s altered mental state. The sequel launched on Steam, the Epic Games Store, PlayStation 5 and Xbox Series X and S after almost seven years of development.
In short
- “Control Resonant” makes Dylan the protagonist while Jesse is missing.
- The sequel mirrors the original game by reversing the siblings’ roles.
- Dylan confronts supernatural threats while reclaiming his humanity.
Explained simply
Control Resonant is the sequel to Control, a 2019 game about a woman named Jesse Faden confronting a supernatural crisis in Manhattan. The sequel shifts its focus to Dylan, Jesse's younger brother, who is now the main character searching for his missing sister in the same reality-distorted setting. This change mirrors the first game's structure, in which Jesse had searched for Dylan.
Dylan's story is significant because the first game left him deeply traumatised, having been under the control of a supernatural entity called The Hiss and held captive for years. The developers created the sequel to explore Dylan's search for connection, belonging and renewed humanity, drawing on his traumatic past and his desire for atonement. The game launched after nearly seven years of development across multiple platforms including Steam, the Epic Games Store, PlayStation 5 and Xbox Series X and S.